STOPLIGHTS, GIVING YIELD AND INTERSECTIONS Stoplights; the nightmare of all drivers. Especially when you have to wait while the road is practically empty. Sadly, all road and avenue intersections in SimCity 4 have these ‘congest-o-matics’, creating traffic jams on almost every main route in your city. Take this one for […]
News & Knowledge
How to Make Underwater Tunnels
TEP ONE First, of course, you begin with a river and your roadway on either side of it. The roadway (or railway) may be a monorail, an avenue, or a plain old road, but each end must be placed directly across from each other. STEP TWO Next, you lower the […]
A Brief History of Urban Planning
In this article, I shall give a brief outline the historical development of several theories, trends and styles in urban planning and the growth of cities. For all intents and purposes, this article will focus almost exclusively upon examples drawn from European and North American urban patterns. After a brief […]
Cap Relief List
Buildings you can plop; such as rewards, recreational areas and landmarks, are an essential part of your city, without them people wouldn’t find your place attractive, thus leading to a barren place with no life. They also provide you with the opportunity to create a unique city with a beautiful […]
A Few Gameplay Tips
I AM HAVING NO JOB ZOT PROBLEMS, WHAT AM I DOING WRONG? It’s all connected to the amount of jobs commercial and industrial buildings create for each wealth level. For example dirty industry will not create one single job for wealthy sims, and not even the biggest, shiniest skyscraper provides […]
Building Stages
Before bigger and more beautiful buildings can be constructed in your city a higher stage is needed. See below how big your population or workforce in each zone type must be to advance up the ladder. STAGE RESIDENTIAL CO OFFICE CO SERVICE INDUSTRIAL* 1 0 0 0 0 2 300 […]
SimCity 4 Newbie Tutorial
How Do I Start a City Without Going Broke?! This seems to be the most common question asked by new SimCity 4 players. It can be pretty frustrating to pay $40 for a piece of software, and then struggle in the first 5 minutes of gameplay. The reason so many […]
Rewards
Rewards are given when a city meets a set of preset requirements. Most have an effect on commercial and residential desirability, and some relieve residential, commercial and industrial demand caps as well. REWARD (In alphabetical order) Advanced Research Center Air Force Base Army Base Bureau of Bureaucracy Casino Cemeteries City […]
Cities XL Screenshots
You might have heard of Cities Unlimited – the new city building game by the creators of City Life; Monte Cristo. The project recently underwent a name change to Cities XL and is currently scheduled for release early 2009. Take a moment and have a look at some promising screenshots in our […]
Regional Customization Part 2: Grayscale Heightmapping
MY REGION IS TOO FLAT! Now that you have a nice big region with the cities laid out just right, you’re going to want some interesting terrain on it. Perfectly flat plains may make for easy building, but as you’ve probably noticed, there are no cities built on perfectly flat […]